This is something I've personally looked forward to since we got news about it, and the minute I heard about it I knew what I was going to do, a full character design using my favourite program - ZBrush.My aim was to take what I'm best at and evolve it into something new, whilst enjoying it. So take ZBrush, I've used this program quite thoroughly throughout the past year but I wanted to do something new using it. I've already made high-res models, and I've turned those high-res models into game-res ones too. So this time (and it was a pretty quick decision) I wanted to do take a high res model and turn it into a still image render using Photoshop as my program of choice to compose the different renders together to make something that's visually appealing.
This is my project brief customised for the current open project -
http://www.mediafire.com/view/?n5uu22pbmnrgqem
In this project brief towards the end there's a time schedule of when I aim and plan to complete certain goals I've set myself. I plan to keep track of time and how much I do each week.
So without further ado it's time to get together some reference and begin with some concept art!
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